Vl2rl, the future of digital walks in the open world.
Without the technical and financial limits due to profitability obligations
Vl2rl, finally towards the beauty of the virtual worlds.
The future of the virtual worlds is the junction of talents, artists and those who spend thousands of hours doing things.
Vl2rl, Mesh: import test.
Imports of 3D objects directly into virtual worlds.
Viewer Vl2rl, the client and 3D engine.
Visual Studio Code 1.30.2, Long live C ++ ... (lol)
Automatic Terraforming, August 29, 2019.
Reproduction by millimeter of a band of Earth.
Getting started simulation, August 28 2019.
Start of the primary grid.
Server prototype creation, August 27, 2019.
That's the project is finally gone after more than 10 years!